Tuesday, February 25, 2020

Emerging Technology Case Studay Study Example | Topics and Well Written Essays - 750 words

Emerging Technology Studay - Case Study Example Today, the major challenge of security officers is what to do with hypothetical attacks? Basically, these security attacks differ from using modern and innovative ways and tools of using standard weapons to making use of extraordinary technologies such as lasers to launch attacks. In this scenario, it is the responsibility of security planners to derive organized and justifiable ways to make a decision which hypothetical or unusual threats to worry about and how to prioritize among them (Jackson & Frelinger, 2009). This paper discusses some of the major security risks associated with cloud computing. This paper will also suggest the ways to deal with these issues. Cloud Computing Risks and Solutions Without a doubt, cloud computing is not only changing but also modernizing the way information technology (IT) is used in organizations today. Additionally, the acceptance and implementation of cloud computing are absolutely accelerating and much of this is being directed by always increa sing requirements for organizations to be more flexible and reliable in addressing varying IT needs (Cervone, 2010; Alter, & Harris). Thus, the idea of our medical organization to move its IT support functions to cloud computing is feasible and effective but there are certain risks associated with this transfer. In this scenario, the major problem that our medical organization can face is that clouds are hosted and maintained globally, hence, the tools, applications and data need to comply with the laws and regulations of the host country. For instance, a number of Canadian states have acknowledged it against the law for applications in their state to be hosted in the USA for the reason that the data would then put through laws of the Patriot Act. In the same way, many tools and applications in the USA cannot be hosted out of the country due to limitations in the export of computer system technology (Cervone, 2010; Alter, & Harris). In addition, due to this, the concern in which cou ntry the cloud is located and maintained is significant to take into consideration in the perspective of concerns associated with conformity, auditability, and eDiscovery. In view of the fact that the cloud computing is a distinction in computer outsourcing, our medical organization will need to have a high degree of self-assurance in the security actions, measures and protocols of their cloud computing supplier. Additionally, our medical organization can face a wide variety of issues related to HIPPA, FERPA, PCI, GLBA however it depends on the nature of the applications and hosted location of the cloud. In this scenario, technologists have already identified and categorized a wide variety of data protection and privacy risks that organizations face while using cloud computing. For instance, in case of our medical organization it is possible that its data can be accessed by hackers, released accidentally, mixed with data from their cloud suppliers’ other customers. Moreover, our medical organization must make sure that its cloud supplier can deal with any requests for information associated with authoritarian or constitutional issues (Cervone, 2010; Alter, & Harris). In order to deal with cloud computing risks our medical organ

Sunday, February 9, 2020

Technology Essay Example | Topics and Well Written Essays - 1250 words

Technology - Essay Example Ideas such as the "bigger is better" now became meaningless. And this transform paved the way for the development of smaller, faster and more reliable machines. In its initial stages, the computer was distant from the American public. Most of the American thought that computers were a sort of alien systems for which they had no use in daily life. Computer developers tried to change that idea by making their systems smaller and easy to find. As a result of this approach, computer technology became well attached to the roots of the American lifestyle by the early eighties of the 21st century. Computers were now sufficiently developed and available to satisfy customer's requirements. Ideas for computer applications were also developed and introduced new banking, entertainment and shopping practices. The development of the integrated circuit in the early 1960's made possible the design and construction of affordable computers that were very accurate and were also small enough to be deployed in an office or a classroom. The video display terminal and the multi-tasking abilities of those new computers made them a popular choice. As a result, ATM machines were introduced for the first time. The early ATM machines were not dependent on a centralized computer network; however, their popularity was on the rise. By the early 1980's, the ATM security was increased, and the machine became a public necessity in the United States. The ATM machine began to appear in different shops and stores. And by the mid eighties, 40 percent of the customers completed about 50 percent of their banking transactions using ATMs. The video game development serves as the best example of how the American entertainment routine was transformed. Steve Russell's "space war" was the first such game developed in 1962. At that time, Russell was MIT graduate student. In his game, a spacecraft was represented by two dots. The dots were controlled by two separate switches. This game became very popular all over the United States, especially among students, and it makes the beginning of the video game industry. In early 1968, "Odyssey", the first home video game system was introduced by Ralph Baer. Crude graphic lines were created by deploying 40 diodes in the system. In 1972, The Odyssey system appeared in the market and thus opened the way for competition in the field. In the same year, Nolan Bushnell announced the foundation of Atari that created the first commercially flourishing coin-based "pong". This was a simple ping-pong video game where large number scores are possible. It was first displayed in California at a club in Sunnyvale. The public was amazed. In 1977, Atari decided to enter the video entertainment market after pong's astonishing success. Their experience was not initially successful, however, the VCS or video computer system designed by Atari sold about 15 million units and thus Atari was now one of the building blocks of the American home entertainment industry. In addition to the home systems, other public consoles were designed by the company and by early 1980's over a million such systems were spread over the entire country. The American lifestyle and video games were now integrated. Computer technology also transformed the music industry. Robert Moog, a Cornell University PhD student, created the first